Beginner to Advanced 15 lessons 15 lessons

Build a Complete Indie Game in Unity 2026

Course Overview

Course Overview

This course helps you go from idea to shippable Unity project with clear milestones and practical outcomes. You will build core gameplay, polish experience quality, prepare launch assets, and finish with a portfolio-ready case study.

Learning Outcomes

  • Define realistic scope and execution targets for a small indie project
  • Implement a complete core loop with maintainable Unity architecture
  • Ship a stable build with performance and QA checks
  • Create launch assets and a concise postmortem for your portfolio

Course Structure

The course follows five phases:

  1. Planning and setup
  2. Core development
  3. Integration and polish
  4. Build and launch
  5. Portfolio and reflection

Start Here

Begin with Lesson 1:

Support

If you get blocked during the course, use the Help section for troubleshooting and the Unity guide for focused reference material.

Course Lessons

Follow these lessons in order to complete the course