Intermediate to Advanced 20 lessons 20 lessons

Create a Multiplayer Battle Royale - Complete Project

Course Overview

Create a Multiplayer Battle Royale - Complete Project

Course Overview

Transform from intermediate developer to published multiplayer game creator by building a complete battle royale game with professional networking, matchmaking, and monetization systems. This comprehensive course takes you through every step of multiplayer game development, from initial design to platform launch.

What You'll Build

Final Project: A complete multiplayer battle royale game featuring:

  • Professional Networking: Real-time multiplayer with replication and synchronization
  • Matchmaking Systems: Lobby management and player matching
  • Battle Royale Mechanics: Shrinking play zones, last-player-standing gameplay
  • Monetization: In-game economy and revenue systems
  • Platform Integration: Steam/Epic Games Store publishing

Course Structure

This course is organized into 4 phases:

Phase 1: Project Planning & Setup (Lessons 1-4)

  • Game design and technical architecture
  • Unreal Engine setup and networking foundation
  • Art style and asset pipeline planning
  • Team structure and development workflow

Phase 2: Core Development (Lessons 5-12)

  • Player controller and movement systems
  • Multiplayer networking and replication
  • Map design and procedural generation
  • Weapon systems and combat mechanics
  • Matchmaking and lobby systems
  • UI/UX design and implementation
  • Audio design and sound implementation
  • Performance optimization and scalability

Phase 3: Advanced Features (Lessons 13-16)

  • Anti-cheat systems and security
  • Analytics and player data collection
  • Monetization and in-game economy
  • Testing and quality assurance

Phase 4: Launch & Business (Lessons 17-20)

  • Marketing strategy and community building
  • Publishing and platform integration
  • Launch management and live operations
  • Post-launch content and studio growth

Learning Outcomes

By completing this course, you will:

  • ✅ Master multiplayer game development with Unreal Engine
  • ✅ Understand networking architecture and replication systems
  • ✅ Build scalable matchmaking and lobby systems
  • ✅ Implement battle royale game mechanics
  • ✅ Create monetization systems and in-game economies
  • ✅ Publish your game to major platforms
  • ✅ Manage live operations and post-launch content

Who This Course Is For

This course is designed for:

  • Intermediate developers with basic game development experience
  • Developers wanting multiplayer game expertise
  • Teams looking to build professional multiplayer games
  • Indie studios wanting to enter the multiplayer market

Tools & Technologies

  • Unreal Engine 5: Professional game engine
  • C++: Core programming language
  • Blueprint: Visual scripting system
  • Networking: Unreal's replication system
  • Steam/Epic Games: Publishing platforms

Course Lessons

Follow these lessons in order to complete the course

8

Lesson 8: Weapon Systems & Combat Mechanics

50 minutes battle-royale weapon-systems

Design weapon systems with damage, range, and recoil. Implement weapon spawning, loot distribution, combat mechanics, weapon attachments, and optimize combat for multiplayer performance.

Published
9

Lesson 9: Matchmaking & Lobby Systems

60 minutes battle-royale matchmaking

Build matchmaking systems to connect players, create lobby interfaces for pre-game preparation, implement team formation, and design queue systems that ensure fair and balanced matches in your battle royale game.

Published
10

Lesson 10: UI/UX Design & Implementation

70 minutes battle-royale ui-design

Design intuitive user interfaces for your battle royale game, implement HUD elements, create menu systems, and optimize UI for different screen sizes. Learn how to create professional game interfaces that enhance player experience.

Published